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den
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Citation
26.04.1926-20:43:53 # msg from log_engine - log-file was opened succesfully!
26.04.1926-20:43:53 # msg from main_core - booting the main-core
26.04.1926-20:43:53 # msg from main_core - SDL subsystem init finished.
26.04.1926-20:43:57 # msg from ogl_core - constuctor: linked main-core and log-engine
26.04.1926-20:43:57 # msg from ogl_core - initExtensionField()
26.04.1926-20:43:57 # msg from ogl_core - creating instance
26.04.1926-20:43:57 # msg from ogl_core - reshapeGL()
26.04.1926-20:43:57 # msg from input_core - created instance
26.04.1926-20:43:57 # msg from main_core - establishing core linkage (cycling linking)
26.04.1926-20:43:57 # msg from ogl_core - initGL()
26.04.1926-20:43:57 # msg from ogl_core - init()
26.04.1926-20:43:57 # msg from main_core - stencil-size: 0; depth-size: 16
26.04.1926-20:46:07 # msg from log_engine - log-file was opened succesfully!
26.04.1926-20:46:07 # msg from main_core - booting the main-core
26.04.1926-20:46:07 # msg from main_core - SDL subsystem init finished.
26.04.1926-20:46:08 # msg from ogl_core - constuctor: linked main-core and log-engine
26.04.1926-20:46:08 # msg from ogl_core - initExtensionField()
26.04.1926-20:46:08 # msg from ogl_core - creating instance
26.04.1926-20:46:08 # msg from ogl_core - reshapeGL()
26.04.1926-20:46:08 # msg from input_core - created instance
26.04.1926-20:46:08 # msg from main_core - establishing core linkage (cycling linking)
26.04.1926-20:46:08 # msg from ogl_core - initGL()
26.04.1926-20:46:08 # msg from ogl_core - init()
26.04.1926-20:46:08 # msg from main_core - stencil-size: 0; depth-size: 16
Citation
in generic_terrain::loadTGA()
going to alloc space for 32512 vertices
created exactly: 32512 vertices
in triStrip_terrain::buildNormals()
total face normals: 32258
going to alloc space for 16384 vertex-normals
in triStrip_terrain::buildNormals() - building finished
in generic_terrain::loadTGA()
going to alloc space for 32638 vertices
created exactly: 32638 vertices
in degenerate_triStrip_terrain::buildNormals()
total face normals: 32258
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Citation de "Dino"
Bei mir funktionieren die Texturen nicht.
Citation de "TemplarOfSteel"
Ist das normal das bei mir die "Kamera" unter dem Terrain und dem Model ist? Sieht so aus als wär ich im Erdboden versunken. Auch ist das Model im "pixeligen" (ka welcher das ist) Modus >in< einem berg und guckt nur mit dem Kopf raus ???
Sonst funzt alles wie immer perfekt.
Citation de "avalon.one"
Die alte gefiel mir besser. Die steuerung ist irgendwie haklig :'(
Citation de "TheCrow"
ähm, is des normal, dass ich des fenster nicht per alt+f4 bzw. mit dem kreuzle oben rechts nich schließen kann ???
cu, TheCrow
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