Sie sind nicht angemeldet.
Lieber Besucher, herzlich willkommen bei: Aqua Computer Forum. Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert. Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang. Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.
Thanks for the sample, I've created this in Virtual Sensors in Playground, but don't seem to be able to use it as a Controller Source on the OCTO? I just get the physical sensors as options.Pump RPM/Coolant Flow Rate does not directly impact the ability of you coolant to pull heat from the water block.
Once a sufficient flow rate is established, additional velocity does not measurable impact performance.
Find a spot where your pumps are least noisy, and you will be good to go.
As to your question, here is a sample Virtual Sensor that will yield the highest load of a CPU & two GPUs ([attach]8872[/attach])
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »InfoSeeker« (3. November 2021, 14:16)
Perfect, thank you! This is now letting me do exactly what I was hoping for, hopefully it'll work the way I'm expecting!My bad, controllers are restricted to temperature input, so you need to change the last unit value in the Virtual Sensor to temperature ([attach]8875[/attach]).
Then you will be able to import the value into a Soft.Sensor on the OCTO and use it with a controller.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »M4R7YN« (3. November 2021, 14:25)
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Bartdude« (4. November 2021, 06:58)
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Bartdude« (4. November 2021, 12:23)
Hi all, just switched to an AC Octo and AquaSuite X46 from iCue (booo!) and I'm trying to figure out if I can do something a bit clever in terms of controlling the pump in my water cooling loop.
What I'm hoping to do is to use the CPU/GPU load, preferably both but one or the other will do, to control the speed of the pump. At the moment I just have it running at a fixed PWM percentage but I'd like to vary between idle and full load.
I've tried setting up something in Playground but I'm struggling to come up with anything that works. Does anyone have any other suggestions?
Thanks!
Dieser Beitrag wurde bereits 5 mal editiert, zuletzt von »WinstonWoof« (4. November 2021, 20:56)
One little tweak and you could use to to switch your water Pump between (in my example) 50% speed at CPU/GPU loads below 80% and 100% above 80% by setting teh switchable output between 2 values defined in deg C.WistonWoof - That virtual sensor is incredible! Really shows the power of AquaSuite![]()
I just wanted to say that I've really valued everyones input on this, even if it does sound like I've totally ignored it! I've decided to up the idle speed a little, although only to 1800 RPM, but I've taken Speedy-IV's advice and actually used the delta between ambient temp and coolant temp to control the pump speed. My plan to use the GPU/CPU load didn't quite work as I wanted to as the load actually isn't always high enough when gaming to trigger it, so the pump speed was fluctuating more than I was happy with. I've not set it to ramp up to 80% (roughly xxxx RPM) when there is more than 5.5c between the ambient and coolant temps, which seems to be working well at the moment.
In terms of a flow sensor, this is something I'm looking to add, so which one would you all recommend? Something like the MPS flow 400? Are there any other sensors that would be useful for monitoring the loop?
Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »WinstonWoof« (4. November 2021, 23:21)
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »WinstonWoof« (4. November 2021, 22:55)
-